• Double Elimination
• In Game Settings: 4 Stock, 8 Minutes, Launch Rate 1.0x, Items: OFF, Pausing: OFF, Team Attack: ON
• Matches for pools will be best 2/3 games
• Phase 2 matches will be best 3/5 games
• Doubles will still be best 2/3 games until Finals (Winners Finals, Losers Finals, & Grand Finals will be best 3/5 games)
• No stalling, wobbling or using intentional glitches. Wobbling is only allowed in doubles.
• Pausing will be disabled in the game menu, an accidental pause may forfeit a stock
• A stage cannot be picked if won on during that set unless both players gentlemen
• Winner of each game must pick their character first
• Coaching is banned
• Results Screen Determines Winner in the Event of Self-Destruct Move
• Characters may be switched between games as long as the previous winner picks first
• In the event of a game timer expiring, the winner will be determined first by stock count, then by percentage, unless a player exceeds 45 “cliffhangers” aka ledge grabs. If one player exceeds 45 “cliffhangers” they will lose the game regardless of stock or percentage. Sudden death will not determine the outcome of any match.
Starters
• Battlefield
• Yoshi’s Story
• DreamLand 64
• Final Destination
• Fountain of Dreams [ONLY IN SINGLES]
• Pokémon Stadium [ONLY IN DOUBLES]
Counterpicks
• Pokémon Stadium [No Counterpicks for Doubles]
Stage & Banning rules:
• First stage picked by striking from neutrals, P1-P2-P2-P1 order.
• Following stages are decided by the winner banning ONE stage from the stages listed above then the loser chooses from the remaining stages. No bans in a best of 5
• You cannot play on a stage that is not on the available stages list.
License # NA26-GALJ-F00866